Qumora launches on Saturday 5th September 2026 @ 20:00 CET
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Death Log
Raid Log
04/11 05:04
Cenit Killed by a Demonic Mutated Spider
04/11 03:59
Cenit Annihilated by a Demonic Demon
04/11 01:55
Wraith Massacred by a Hydra
03/11 17:17
Arbariel Massacred by a Demon
03/11 16:41
Bixona Annihilated by a Diabolic Witch
03/11 05:04
Whitegacek Annihilated by a Demonic Draken Spellweaver
03/11 00:25
Arbariel Killed by a Hellfire Demon
02/11 12:57
Arbariel Obliterated by a Elder Wyrm
02/11 01:26
Wraith Killed by a Bog Raider
01/11 22:05
Krazir Killed by Toxic
01/11 21:36
Wraith Destroyed by a Hydra
01/11 21:30
Wraith Annihilated by a Hydra
01/11 21:20
Arbariel Massacred by a Demonic Lava Dragon
01/11 18:03
Whitegacek Annihilated by a Demonic Warlock
01/11 17:17
Whitegacek Massacred by a Medusa
01/11 13:59
Whitegacek Killed by a Draken Warmaster
01/11 11:39
Whitegacek Destroyed by a Demonic Draken Spellweaver
01/11 04:51
Wraith Annihilated by a Dragon
01/11 03:43
Niccowz Killed by a Demonic Abomination
31/10 15:43
Arbariel Obliterated by a Diabolic Demon
30/10 15:37
Archer Massacred by a Brimstone Bug
29/10 23:12
Etakit Massacred by a Diabolic Dragon Lord
29/10 14:21
Cenit Annihilated by a Demon
29/10 14:07
Cenit Obliterated by a Falcon Paladin
29/10 13:38
Archer Annihilated by a Wyrm
29/10 11:33
Archer Killed by a Dragon Lord
29/10 10:36
Cenit Annihilated by a Spawn Of The Welter
29/10 07:05
Tsjuder Annihilated by a Hero
29/10 01:39
Krazir Annihilated by a Skeleton
28/10 09:02
Archer Killed by a Dragon
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04/11 04:59
Let da mashing begin! Cyclops riot east of Thais!
03/11 23:55
The gates of Venore are under attack!
03/11 23:52
Elves have surrounded Venore!
03/11 23:49
Elf Scouts have been sighted headed towards the gates of Venore!
03/11 23:20
Terramites north of Ankrahmun!
03/11 23:18
Something is moving under the surface in the sand north of Ankrahmun!
03/11 20:45
Orc numbers continue growing under Edron!
03/11 20:43
Deep under Edron, the Orc population seems to grow rapidly. Beware!
03/11 10:04
Evil Cultists have called an ancient evil into the volcano on Goroma. Beware of its power mortals.
03/11 10:02
There is an evil presence at the volcano of Goroma.
03/11 10:00
The ancient volcano on Goroma slowly becomes active once again.
03/11 08:06
More ice golems in Svargrond!
03/11 08:05
There is a sudden rise in ice golem population in Formogar mines.
03/11 03:57
Svargrond is under attack!
03/11 03:57
Some invaders might try to access Svargrond via the ice to the North.
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Qumora launches soon!

Guild Buffs & Progression

Hunt, craft and complete dungeons together to raise your guild rank. Donate gold to a shared bank, then let your leader purchase permanent buff upgrades for the guild.

How to use guild progression

  1. Open Guilds from the client toolbar and join or create a guild.
  2. Work on the shared Achievements. Completed achievement tiers raise your guild rank automatically.
  3. Use the Guild Bank to donate carried coins.
  4. The guild leader opens Buffs and purchases an upgrade, subject to the rank limit and bank balance.

Guild bonuses are disabled in competitive events and guild battles. This system is separate from one-time Guild Rewards and Guild Battle wagers.

Rank progression

There are 30 shared achievements with three tiers each, for 90 tiers in total. Progress comes from activities performed by guild members; it is not a sum of their personal Chronicle achievements.

Each threshold advances the guild automatically. No NPC trial, Guild Orb or rank fee is required. A higher rank raises the upgrade limit; buffs still need to be purchased separately.

Automatic rank bonuses and buff limits
RankTiers earnedBuff level capTotal XP bonusLoot bonusMagic / physical
002+5%+0%+0% each
1154+6%+1%+0.5% each
2306+7%+2%+1% each
3457+8%+3%+1.5% each
4608+9%+4%+2% each
5759+10%+5%+2.5% each
69010+11%+6%+3% each

Rank XP already includes the base +5% membership bonus. Purchased buffs add to the applicable rank bonuses. The XP bonus adds a share of the monster's base experience; it does not multiply every other XP boost.

Guild Bank

Any member can deposit currency carried in their inventory or backpacks. Choose the currency, enter the number of coins and confirm.

Accepted currency
CurrencyGuild bank value
Gold coin1 gold
Platinum coin100 gold
Crystal coin10,000 gold
Qumora coin1,000,000 gold (100 crystal coins)

Deposits cannot be withdrawn. They become a permanent guild progression fund. Check your amount before confirming.

Members can see their own lifetime contribution. Leaders and vice-leaders can inspect the latest 50 deposit and upgrade records. Only the guild leader can purchase buffs.

Available buffs

Each buff starts at level 0 and is purchased independently. Values below are added per buff level; the level-10 column is available at guild rank 6.

Defense & Vitality

Defense & Vitality buffs
BuffPer levelAt level 10
Titan's Heart+25 HP+250 HP
Bloodline Vigor+0.5 % HP+5 % HP
Soul Reservoir+30 Mana+300 Mana
Iron Phalanx+1 Shielding+10 Shielding
Hardened Skin+1 Defence+10 Defence
Prismatic Shell+0.3 % elemental resistance+3 % elemental resistance

Offense & Power

Offense & Power buffs
BuffPer levelAt level 10
Hawk's Eye+1 Distance+10 Distance
Warlord's Grip+1 Melee+10 Melee
Brute Force+0.3 % physical damage+3 % physical damage
Sharpening Stone+1 Attack+10 Attack
Vampiric Thirst+0.3 % life steal+3 % life steal
Tailwind+3 Speed+30 Speed

Magic & Elements

Magic & Elements buffs
BuffPer levelAt level 10
Arcane Wisdom+1 Magic Level+10 Magic Level
Spellweaver+0.3 % magic damage+3 % magic damage
Inner Flame+0.3 % fire damage+3 % fire damage
Gaia's Wrath+0.3 % earth damage+3 % earth damage
Divine Light+0.3 % holy damage+3 % holy damage
Void Touch+0.3 % death damage+3 % death damage
Glacial Shard+0.3 % ice damage+3 % ice damage
Cleric's Grace+0.3 % healing+3 % healing
Fortune's Favor+0.5 % loot+5 % loot

Loot buffs improve drop chances, capped at the maximum possible chance. They do not add new items to a monster's loot list.

Upgrade costs

Pay these amounts from the guild bank for each successive level of one buff.

Gold cost per buff upgrade
UpgradeGold cost
0 → 15,000,000
1 → 225,000,000
2 → 375,000,000
3 → 4150,000,000
4 → 5300,000,000
5 → 6600,000,000
6 → 7750,000,000
7 → 8800,000,000
8 → 9900,000,000
9 → 101,000,000,000

Taking one buff from level 0 to 10 costs 4,605,000,000 gold. Reaching a higher rank does not automatically buy these levels.

Earn achievement tiers

Cumulative guild activity targets
AchievementTier 1Tier 2Tier 3
Hunter families2,00010,00050,000
Bronze / Iron / Golden / Mithril / Adamant Smiths (each)25100500
Guild Forge — weapon crafts1001,0005,000
Gem Keepers — crafts with refinement bonuses25100500
Refinement Masters — successful refinement increases1001,0005,000
Perfect Craft — refinements reaching level 1010100500
Guild Miners — ore10,000100,000500,000
United Hunters — wild monster kills10,000100,0001,000,000
Boss Slayers — boss kills1001,0005,000
Dungeon Delvers — completed instanced dungeons502501,000

Each of the 17 hunter families has its own three tiers: rat, rotworm, spider, troll, orc, minotaur, dwarf, cyclops, dragon, hydra, demon, vampire, ghoul, skeleton, behemoth, dragon lord and giant spider.

The Guilds panel shows your guild's current progress. Allow a few seconds for shared progress to refresh.

Where to see life steal

Look under Skills → Guild bonuses → Life leech. The ordinary item Life Leech Chance and Life Leech Amount rows can still show 0%; guild life steal is tracked separately.

Vampiric Thirst level 2 gives 0.6% life steal. A qualifying 1,000-damage hit restores 6 HP. A 100-damage hit restores 0 HP because healing is rounded down per hit.

Life steal applies to eligible damage against wild monsters. It excludes players, summoned targets, damage-over-time ticks and overkill damage. It is not a chance-based item proc. There is no guild mana-leech or critical-hit buff in this list.