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Server Differences: Why Forge Here?
Our Exaltation Forge is significantly buffed compared to Global Tibia to make the system more rewarding and accessible. We have increased success rates, lowered costs, and doubled the chance of the bonuses!
2x Trigger Chance The chance for an effect (Onslaught, Ruse, Momentum, Transcendence, Amplification) to trigger is DOUBLED compared to Global Tibia.
Example: If a Tier 1 item normally has a 0.5% chance, it has a 1.0% chance here.
Easier Farming To help you gather Dust and Slivers faster, we have increased the spawn rate of special monsters:
  • 3,500 Influenced Monsters active.
  • 40 Fiendish Monsters active.

 

Forging Configuration Rates
Setting Global Tibia Qumora
Base Success Rate 50% 60%
Bonus Success Rate (Exalted Core) 15% 25%
Convergence Fusion Cost (Dust) 130 120
Tier Loss Reduction (Exalted Core) 50% 60%

 

New Feature: Forge Token NPC
Tired of looting hundreds of the same item? We have introduced a custom NPC that streamlines the process. You can trade unwanted items for Forge Tokens and use those tokens to buy specific Class 3 and Class 4 equipment for fusion.

Forge Token
How it works:
  • Sell your extra equipment to the Forge NPC to receive Forge Tokens.
  • Spend tokens to buy exact base items (fodder) for forging.
  • Available Items: You can purchase Class 4 and Class 3 items (Helmets, Legs, Armors, Boots, Weapons).

 

How the Forge Works
Fusion Combines two identical items of the same Tier to create a higher Tier.
Example: Tier 1 Falcon Rod + Tier 1 Falcon Rod = Chance for Tier 2 Falcon Rod.
If fusion fails, you keep one item, but it reduces in Tier.
Convergence Allows you to fuse two different items as long as they are the same Classification. This costs slightly more Dust and has very high cost in gold.
Transfer Move a Tier from an old item to a new item. The new item must have no Tier. This is useful when you upgrade your main equipment and want to keep your hard-earned Tiers.

 

Forge Effects (Buffed)
Onslaught
(Weapons)
Adds a chance to deal 60% bonus damage in an attack. This damage is added to your critical hit if both trigger at once.
Server Bonus: Trigger chance is doubled!
Ruse
(Armors)
Adds a chance to completely avoid damage from an attack.
Server Bonus: Trigger chance is doubled!
Momentum
(Helmets)
Adds a chance to reduce all spell cooldowns by 2 seconds every 2 seconds. Granting you higher DPS and utility.
Server Bonus: Trigger chance is doubled!
Transcendence
(Legs)
Adds a chance to temporarily transform into an Avatar of your vocation, granting massive buffs and guaranteed critical hits.
Server Bonus: Trigger chance is doubled!
Amplification
(Boots)
Amplifies chances of other bonuses to trigger.
Server Bonus: Bonus is doubled!

 

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